Black Hole Loop
Serum 2 / Feedback
One kick into a half-second delay at 97 % that a Bode shifter keeps pulling downward, into a convolution space: gravity, falling forever, then let go.
5 statesFall Orbit Accretion Pulsar Singularity
10 lanes / 1 locked / One short note, then let the effects carry it
Black Hole
Serum 2 / FX
Downlifters, impacts and gravity: a dying sine falls 48 semitones into a sub, an impact gets stretched into grains, convolution space and a Bode shifter bend the light.
5 statesEvent Horizon Impact Gravity Well Spaghettify Singularity
12 lanes / 1 locked / Hold a note. Runs on notes: each note from silence fires the scene again
Bode Laser
Serum 2 / FX
Every note fires a shot: coarse pitch dives 64 semitones, the Bode frequency shifter feeds back into barber-pole sweeps, the delay throws the shells.
5 statesLaser Barber Pole Blaster Tractor Beam Dogfight
10 lanes / 1 locked / Short notes. Runs on notes: each note from silence fires the scene again
Bode Spiral
Serum 2 / Feedback
An FM blip caught between a 90 % delay and the Bode frequency shifter feeding back on itself: every repeat moves a step further, up or down, into an endless spiral.
5 statesAscend Descend Barber Pole Whirlpool Event Horizon
14 lanes / 1 locked / One short note, then let the effects carry it
Comb Machine
Serum 2 / Feedback
A click of noise into delays of 2 to 10 milliseconds at 99.5 % feedback: the delay time becomes a pitch, so the time lanes play melodies on a ringing metal string you can drive, bend and flange.
5 statesStrings Gamelan Bent Metal Jet String Scrapyard
14 lanes / 3 locked / A short note every two bars, the loop keeps the rest
Data Corruption
Serum 2 / FX
Radio glitches and a binary creature chopped into tiny grains through the sample and hold filter: stutters, packet loss and data screams.
5 statesPacket Loss Buffer Stutter Creature Feature Data Scream Total Corruption
11 lanes / 1 locked / Long notes
Drone Weaver
Serum 2 / Pad
A 64 second evolving drone as the grain source: the position lane is a time machine through it, the Bode shifter and convolution space bend it into a new world.
5 statesWeave Time Loop Bent World Pulse Weave Unravel
13 lanes / 1 locked / Long chords
Dub Chamber
Serum 2 / Feedback
A rim click into the dub engineer's favourite trick: a delay pushed into runaway feedback with its filter in the loop, throws, sweeps and a tube that warms every pass.
5 statesThrows Runaway Filter Dive Spring Shake Sound System Riot
9 lanes / 1 locked / A short note every two bars, the loop keeps the rest
FM Wobble
Serum 2 / Bass
FM from a silent oscillator C into the Distortion Comb filters: the wobble lives in the FM amount, the fold and C's pitch, not only the cutoff.
5 statesWobble Ratio Steps Half Speed Yoi Meltdown
12 lanes / 1 locked / Eighth notes
Frozen Grains
Serum 2 / Pad
Two field textures frozen in time by long grains, over a quiet string table for harmony: each scene picks where the freeze happens and how much it thaws.
5 statesFreeze Thaw Ice Crystals Breathing Ice Avalanche
12 lanes / 1 locked / Long chords
Glass Spectral
Serum 2 / Pluck
A struck wine glass resynthesized: Shepard filter and spectral shift reshape every strike, the Bode shifter bends the whole thing off its axis.
5 statesCrystal Ring Off Axis Prism Steps Frozen Lake Shards
11 lanes / 1 locked / Eighth arpeggios
Glitch Loop
Serum 2 / Feedback
A string-machine chord stab trapped in a 98 % delay whose time jumps between musical values: the buffer stutters, repeats and reverses into a loop you play with filter, clip and gain.
5 statesStutter Buffer Gate Tape Repeat Crunch Loop Corrupt Buffer
9 lanes / 2 locked / One short chord, then let the effects carry it
Glitch Pluck
Serum 2 / Pluck
A rich pluck table with a granular layer of computer chatter on top: quantize the table, scatter the grains, crunch the tube.
5 statesByte Pluck Modem Clean Keys Crunch Echo Bit Storm
11 lanes / 1 locked / Sixteenth arpeggios
Grain Bells
Serum 2 / Pluck
A bell sample played as a cloud of grains, with a bell table an octave up for the strike: move the position and grain size and every note rings differently.
5 statesChime Cloud Music Box Frosted Echo Garden Shattered Glass
11 lanes / 1 locked / Sixteenth arpeggios
Grain Choir
Serum 2 / Pad
Two vocal takes as grain clouds: each position lane walks through a different part of the voice, density and grain size decide between a choir and a whisper.
5 statesChoir Whisper Breath Pulse Angels Possessed
12 lanes / 1 locked / Long chords
Grain Echo Field
Serum 2 / Feedback
A cloud of grains into a chorus with feedback, a 90 % delay and a hall with feedback of its own: the grain lanes and the three feedback paths grow a field out of one touch.
5 statesField Swarm Wide Open Breathing Field Overgrowth
12 lanes / 1 locked / One short note, then let the effects carry it
Grain Sub
Serum 2 / Bass
A clean sub under a granular bass cloud: grain size, density and position turn the top end from smooth to shredded while the sub never moves.
5 statesShred Smooth Operator Scatter Roll Grain Wobble Shrapnel
11 lanes / 2 locked / Rolling sixteenths
Granular Storm
Serum 2 / FX
Hold a note and a storm rises out of two field recordings: wind grains climb through the sample while the high-pass opens and thunder grains roll underneath.
5 statesRising Storm Eye Of The Storm Gust Down Lightning Tornado
11 lanes / 1 locked / Hold a note. Runs on notes: each note from silence fires the scene again
Hyper Saw Sky
Serum 2 / Pad
Seven-voice saws through a 36-pole phaser filter into Hyper/Dimension: the phaser center and resonance carry the euphoria.
5 statesSky Supernova Gated Sky Jet Trail Overload
13 lanes / 1 locked / Long chords
Infinite Ping
Serum 2 / Feedback
One bell strike into a ping-pong delay held near 100 % feedback: the delay times bend the echoes, the Bode shifter spirals them, the loop filter darkens them, and the clip lets go at the end.
5 statesPing Tape Bend Spiral Choke Meltdown
13 lanes / 1 locked / One short note, then let the effects carry it
Neuro Foundry
Serum 2 / Bass
Bark and Talking Vox tables, sync plus tube warps, and a filter lane that jumps between the formant and scream filters: the talking, growling neuro machine.
5 statesTalk Growl Roll Machine Gun Halftime Monster Rage
14 lanes / 1 locked / Rolling sixteenths
Phaser Vortex
Serum 2 / Feedback
A saw chord into a 90 % delay, then a phaser and a flanger both at heavy feedback: jets, whirlpools and screaming notches spun by Stride.
5 statesVortex Jet Notch Scream Whirlpool Tornado Alley
11 lanes / 1 locked / One short chord, then let the effects carry it
Reese Engine
Serum 2 / Bass
Drifting saws in unison through the MG Ladder, a phaser you play by hand and Hyper/Dimension width: the reese from liquid to darkstep.
5 statesLiquid Darkstep Wide Open Phaser Hand Engine Fire
13 lanes / 1 locked / Long notes
Resonator Plucks
Serum 2 / Pluck
A mallet table and a burst of noise struck into Serum's comb filters: the comb frequency is a second, fixed pitch that rings against every note.
5 statesTuned Metal Ringing Wires Wood Block Gamelan Junkyard
12 lanes / 1 locked / Sixteenth arpeggios
Robot Voice
Serum 2 / FX
A speaking table quantized into steps, a second voice ring-modulated by a silent oscillator, formant filters and a Bode shifter: robots that talk, interrogate and short-circuit.
5 statesSpeak Interrogation Machine Choir Malfunction Short Circuit
13 lanes / 1 locked / Long notes
Shimmer Vault
Serum 2 / Feedback
One bell into echoes and a hall whose own feedback can hold it forever, with Hyper/Dimension and a high-pass in the chain: the reverb feedback lane decides whether it fades, freezes or blooms.
5 statesVault Freeze Bloom Pulse Choir Of Ghosts Crystal Storm
11 lanes / 1 locked / One short note, then let the effects carry it
Spectral Rumble
Serum 2 / Bass
A reese resynthesized by the spectral engine: scan it, smear it, add subharmonics and close its band from the top down.
5 statesScan Subterranean Spectral Roll Band Squeeze Collapse
12 lanes / 1 locked / Long notes
Spectral Strings
Serum 2 / Pad
A string section frozen by the spectral engine and smeared into glass, with a string table underneath: from silk to frost to phase-twisted ghosts.
5 statesSilk Frost Ghosts Tremolo Bows Shatter Strings
10 lanes / 1 locked / Long chords
Tape Monster
Serum 2 / Feedback
A single vocal grain into a tape-style delay at 95 %: moving the delay times bends every repeat like a stretched tape, the loop filter and tube drive chew it, the gain lane chops it.
5 statesWow And Flutter Stretched Chewed Chopped Tape Tape Eater
12 lanes / 1 locked / One short note, then let the effects carry it
Vowel Pluck
Serum 2 / Pluck
Every pluck says a syllable: Env 2 sweeps the speaking table and the formant filter, and the lanes choose the vowel, the mouth and how far it opens.
5 statesSpeak Chatter Whisper Arp Rubber Mouth Babble
13 lanes / 1 locked / Sixteenth arpeggios
Aurora Glass
Vital / Pad
Glass partials smeared, a harmonic sweep through the spectral flanger, all inside a phaser filter: northern lights that fold and unfold over 16 bars.
5 statesAurora Curtains Solar Wind Pulse Light Magnetic Storm
10 lanes / 1 locked / Long chords
Bell Stretch
Vital / Pluck
Pure glass partials pulled apart by inharmonic stretch: the stretch lane takes a tuned pluck to a bell, a gong, a broken music box.
5 statesBells Music Box Gong Garden Echo Bells Broken Box
9 lanes / 1 locked / Sixteenth arpeggios
Deep Field
Vital / Pad
Growl cells under a spectral low pass and a band of filtered noise through a diode filter: a dark, slow, deep-space bed.
5 statesDeep Field Signal From Below Event Pulsar Supernova Remnant
9 lanes / 1 locked / Long chords
Disperse Clouds
Vital / Pad
Eight unison voices of a harmonic sweep scattered by phase disperse and time skew: clouds that drift apart and gather again.
5 statesDrift Gather Cloud Burst High Altitude Thunderhead
9 lanes / 1 locked / Long chords
Echo Collapse
Vital / Feedback
A low thump into a delay held at 100 % whose time collapses: the echoes speed up from half a second to a few milliseconds and everything in the loop rises with them, from sub to a screaming buzz, then the loop is clipped, filtered and thrown into a room.
5 statesCollapse Power Down Bouncing Ball Event Horizon Singularity
10 lanes / 2 locked / One short note, then let the effects carry it
Endless Echo
Vital / Feedback
One glass strike into a dotted ping-pong delay held at 100 % feedback: the echoes never die, and everything after them folds, filters, phases and chops the endless stream until the clip lets go.
5 statesEndless Division Shift Fold Bloom Gate Chop Echo Storm
12 lanes / 1 locked / One short note, then let the effects carry it
FM Ladder
Vital / Bass
An FM table climbing from sine to metal, plus FM from a silent second oscillator whose pitch is a lane: stepped ratios, dirty filter, solid sub.
5 statesMetal Roll Ratio Ladder Bell Bass Gear Grind Overclock
10 lanes / 2 locked / Rolling sixteenths
Feedback Drone
Vital / Feedback
One organ chord into a stereo delay of more than a second at 100 % and a twenty-second reverb: the chord becomes a drone that never ends, and slow lanes sweep its loop filter, phase filter, flanger and swells.
5 statesDrone Tidal Time Smear Sinking Drone Fracture
12 lanes / 1 locked / One short chord, then let the effects carry it
Flanger Abyss
Vital / Feedback
A burst of noise into echoes and a flanger at 100 % feedback: the flanger rings forever at its Center note, so the pitch lane plays melodies on the ring, negative feedback drops it to a hollow octave, depth and rate turn it into jets.
5 statesAbyss Jet Engine Hollow Octave Ring Melody Abyss Storm
12 lanes / 1 locked / One short note, then let the effects carry it
Fold Loop
Vital / Feedback
A pure sine echoing at 97 % into a wavefolder: as each repeat gets quieter the fold opens and closes on its own, and the fold, type and post filter lanes carve harmonics out of a signal that started with none.
5 statesFold Wavefolder Melt Fold Pulse Hollow Fold Fold Riot
12 lanes / 2 locked / One short note, then let the effects carry it
Formant Beast
Vital / Bass
A speaking table into the formant filter with a formant wave morph on top: X and Y are the mouth, the sub keeps the floor, the filter after it decides how much it snarls.
5 statesMouth Snarl Roll Yapping Slow Jaw Rabid
11 lanes / 1 locked / Rolling sixteenths
Formant Drops
Vital / Pluck
Water drops that talk: Env 2 throws every pluck across the formant filter and the speaking table, the lanes pick where each drop lands.
5 statesDrops Puddle Talk Rain Choir Gurgle Flood
10 lanes / 1 locked / Sixteenth arpeggios
Ghost Reverb
Vital / Feedback
One sung vowel into a slow delay held at 100 % and a reverb that can hang for a minute: the ghost lanes freeze it, darken it, make it warble and breathe, and every new spark adds another voice to the haunting.
5 statesHaunt Freeze Frame Breathing Ghost Dark Cathedral Poltergeist
11 lanes / 1 locked / One short note, then let the effects carry it
Glitch Organism
Vital / FX
Something alive in the machine: growl cells and noise quantized, squeezed and randomized at the sixteenth, through a downsampler that eats the top end.
5 statesOrganism Breathing Machine Feeding Cell Division Mutation
11 lanes / 1 locked / Long notes
Gravity Drop
Vital / FX
Every note from silence drops: three oscillators dive up to four octaves through a ladder filter and drive, into a long room.
5 statesDrop Freefall Bounce Orbit Decay Gravity Storm
8 lanes / 1 locked / Short notes. Runs on notes: each note from silence fires the scene again
Harmonic Shimmer
Vital / Pad
Drawbars and glass two octaves up, both stretched by harmonic stretch: the partials tilt from organ to shimmer to something not quite tuned.
5 statesShimmer Tilting Cathedral Organ Prism Pulse Detuned Heaven
10 lanes / 1 locked / Long chords
Karplus Strings
Vital / Feedback
A click of noise into a delay a few milliseconds long at 100 % feedback becomes a plucked string: the delay time is the pitch, so the pitch lane plays it like a fretless, Sustain flips to a hollow octave below, and the fold turns it electric.
5 statesStrings Fretless Hollow Octaves Electric Broken Harp
11 lanes / 2 locked / A short note every two bars, the loop keeps the rest
Quantize Keys
Vital / Pluck
Drawbar and pulse tables through Vital's quantize wave morph: from clean organ plucks to 8-bit keys, one lane apart.
5 statesClean Keys Eight Bit Crunch Fade Toy Piano Pixel Storm
9 lanes / 1 locked / Sixteenth arpeggios
Shepard Pluck
Vital / Pluck
Plucks that never stop rising: the Shepard tone morph slides each note's spectrum upward, a phaser filter and long echoes make the illusion endless.
5 statesEndless Escalator Falling Forever Spiral Echo Paradox
10 lanes / 1 locked / Sixteenth arpeggios
Signal Leak
Vital / FX
Random amplitudes and data compression on noise and FM tables, into a comb and a bit crusher: interference, leaking transmissions, machine whispers.
5 statesLeak Number Station Static Bloom Interference Breach
9 lanes / 1 locked / Long notes
Space Station
Vital / Feedback
FM blips into a stereo delay held at 96 %, left and right orbiting at their own times, then a resonant radio band, a phaser and a flanger: transmissions, docking beams and solar storms on a loop that never lands.
5 statesOrbit Transmission Radio Scan Docking Beam Solar Storm
12 lanes / 1 locked / A short note every two bars, the loop keeps the rest
Squeeze Growl
Vital / Bass
Phase-bent and pulse tables squeezed and bent by wave morphs into Vital's comb filter: the comb pitch is the growl's vowel.
5 statesSqueeze Comb Vowels Wrench Lurker Mangle
9 lanes / 2 locked / Rolling sixteenths
Starship Beacon
Vital / FX
FM ratios from a silent oscillator a twelfth up, into ping-pong echoes: beacons, sonar pings, telemetry and a docking sequence.
5 statesSonar Telemetry Docking Distress Jammed
9 lanes / 1 locked / Short notes
String Theory
Vital / Pluck
Karplus-style strings: a burst of noise into a key-tracked comb filter at high feedback, so every note is a plucked string you can damp, brighten and detune.
5 statesNylon Steel Harp Sweep Sitar Buzz Prepared Piano
9 lanes / 1 locked / Sixteenth arpeggios
Sub Engine
Vital / Bass
A pure sub that never moves, with a growl table an octave up through a diode filter and phase disperse: the movement lives above the floor.
5 statesEngine Idle Turbo Exhaust Redline
9 lanes / 2 locked / Eighth and two sixteenths
Sync Reese
Vital / Bass
Two detuned unison stacks on a sync-sweep table with Vital's sync wave morph: the reese beats on its own, the sync carves the vowels into it.
5 statesBreathing Reese Sync Talk Rolling Reese Dark Matter Sync Riot
11 lanes / 2 locked / Long notes
Talking Loop
Vital / Feedback
One bright chord caught in a 100 % delay loop and fed through a formant filter: Mouth X and Y make the endless chord speak, chant and babble, the throat shifts its size, and the echo time bends the whole choir.
5 statesTalking Loop Whisper Chant Yapping Loop Choir Melt Babble Storm
11 lanes / 2 locked / One short chord, then let the effects carry it
Tape Warp
Vital / Feedback
One chord recorded onto an endless tape loop: the speed lanes are the delay times, so every move bends the pitch of everything already on the tape, into wow, flutter, stops and rewinds through saturation and a dirty filter.
5 statesWow Flutter Tape Stop Rewind Chewed Tape
10 lanes / 2 locked / One short chord, then let the effects carry it
Vocoded Choir
Vital / Pad
The speaking table run through Vital's vocode morph and the formant filter, over drawbars in formant scale: a choir that sings words it does not know.
5 statesHymn Chant Whisper Mass Stutter Choir Tongues
9 lanes / 2 locked / Long chords
Wormhole
Vital / FX
Hold a note and fall through: a Shepard tone morph that rises forever while the filter, noise and flanger climb with it; let go and it hangs in space.
5 statesWormhole Hyperspace Collapse Tunnel Loop Spacetime Tear
10 lanes / 1 locked / Hold a note. Runs on notes: each note from silence fires the scene again
Alarm Planet
Diva / FX
Digital pulse against feedback FM in a fast rotor: klaxons, red alerts, beacons and a planet in full panic.
5 statesKlaxon Red Alert Beacon Evacuate Planet Panic
11 lanes / 1 locked / Long notes
Bone Shaker
Diva / Bass
A synced saw pair with a sub under it into a driven ladder that a synced, lagged LFO pumps in time, through a rotary amp and a phaser: rhythmic tech house and bass house movement built into the patch.
5 statesBone Groove Eighth Pump Triplet Shake Sync Breaker Bone Crusher
11 lanes / 1 locked / Rolling sixteenths
Cold Fusion
Diva / Pad
The digital multisaw against a triangle an octave up, through a rotary speaker: frozen, spinning and finally overdriven.
5 statesFusion Leslie Wind Cryo Pulse Frozen Lake Reactor
11 lanes / 1 locked / Long chords
Crystal Wrap
Diva / Pluck
A wavefolded triangle and a digital pulse an octave up, through the Cascade filter into a long plate: glass, ice and digital rain.
5 statesCrystal Ice Steps Frost Bloom Digital Rain Splinter
12 lanes / 1 locked / Sixteenth arpeggios
Dub Siren
Diva / FX
Hold a note and the siren plays: the lanes are the siren, and the tape echo times shift under it on the bar.
5 statesClassic Siren Rising Alarm Tape Bend Echo Throw Runaway
12 lanes / 1 locked / Hold a note
Fuzz Sync
Diva / Bass
Two hard-synced oscillators whose pitch the filter envelope sweeps on every note, into a driven ladder with chorus and a short slap echo: the electro and bass house sync scream.
5 statesSync Punch Electro Scream Fuzz Roll Sync Talk Red Alert
12 lanes / 1 locked / Eighth notes
Hoover Rave
Diva / Bass
Three pulse oscillators whose widths a slow LFO sweeps, one an octave down, into an open filter with drive and two choruses: the rave hoover.
5 statesMentasm Hoover Stabs Dark Rave Hard Hoover Hoover Storm
11 lanes / 1 locked / Long notes
Juno Dream
Diva / Pad
The DCO pad: pulse and saw with slow PWM, the Classic chorus and a big plate, breathing through 16 bars of light.
5 statesDream Breathing Pulse Pad Shimmer Haze Melting Tape
13 lanes / 1 locked / Long chords
Juno Stabs
Diva / Pluck
Pulse plus saw through the Cascade filter and the Dramatic chorus: deep house stabs, chord echoes and a disco filter.
5 statesDeep House Chord Echo Filter Disco Swing Organ Smear
13 lanes / 1 locked / Off-beat chord stabs
Laser Grid
Diva / FX
A shot on the bar: pitch zaps on oscillator 3, a sync sweep that follows, FM bite and BITE filters.
5 statesLaser Blaster Volley Charge Shot Ricochet Grid Meltdown
10 lanes / 1 locked / Short notes
Mallet Bite
Diva / Pluck
Triangle and square crossed with cross-mod into the MS-20 style BITE filters, ringing on their own resonance: marimba, kalimba, steel and scrap metal.
5 statesMarimba Kalimba Rain Steel Drum Bitten Metal Shop
11 lanes / 1 locked / Sixteenth arpeggios
Phase Cathedral
Diva / Pad
Saws through a deep phaser into the biggest plate: the phaser center and feedback carry the whole piece.
5 statesNave Jet Stream Chime Pulses Undersea Vortex
13 lanes / 1 locked / Long chords
Reese Monster
Diva / Bass
Three detuned saws and a pulse into a screaming BITE filter with mixer drive, a phaser and a chorus around it.
5 statesLiquid Neuro Roll Halftime Talk Wide Open Reese Riot
12 lanes / 1 locked / Long notes
Riser Engine
Diva / FX
Hold a note across the clip and it builds: one curve lifts the low cut, the noise, the feedback and the plate together, from the clip start to its end.
5 states4 Bar Rise 8 Bar Rise Downlifter Impact Swell Tension Loop
11 lanes / 1 locked / Hold a note
Step Writer
Diva / Pluck
Hold one note in sixteenths: the Transpose lane writes the melody, a second oscillator stacks the interval, and every scene is a new tune.
5 statesMinor Run Pentatonic Rain Octave Jumper Fifth Circle Scale Chaos
13 lanes / 1 locked / One note in sixteenths: Stride writes the line
Sync Glass
Diva / Pluck
Oscillator 2 hard-synced to a silent master: the sync ratio is the melody of the tone, swept, stepped and shattered.
5 statesGlass Sweep Ping Pong Data Pluck Shatter
13 lanes / 1 locked / Sixteenth arpeggios
Tape Drift
Diva / Pad
Three saws with heavy drift into a wowing tape echo and a plate: a pad that sags, wobbles and melts like an old cassette.
5 statesWarm Tape Warped Memory Seasick Dust Loop Melted
12 lanes / 1 locked / Long chords
Transmission
Diva / FX
A droid on a shortwave band: Transpose S&H chatter, a bandpass sweeping the static, a rotor for the radio speaker.
5 statesDroid Talk Shortwave Morse Satellite Signal Lost
11 lanes / 1 locked / One note in sixteenths: Stride writes the line
Wire Choir
Diva / Pad
Three oscillators into the Uhbie filter used as a throat: its morph and cutoff sing vowels, from slow monks to glossolalia.
5 statesChoir Wind Chant Monks Robot Hymn Glossolalia
11 lanes / 1 locked / Long chords
Wobble Factory
Diva / Bass
A DCO pulse with a square sub through a multimode filter that a synced LFO wobbles, drive in the mixer and a phaser on top.
5 statesRate Switch Speed Ride Yoi Talk Triplet Wobble Riddim Chop
12 lanes / 1 locked / Long notes
Acid Engine
Tendril / Sequence
A squelching acid line on a resonant diode filter, a 12-step blip with echoes against it and a 7-step zap.
5 statesAcid Line Squelch Half Time Acid Ratchet Roll Acid Meltdown
10 lanes / 2 locked / Press play: no MIDI needed
Arp Cascade
Tendril / Sequence
Two arpeggios over an off-beat bass through Am, F, C and G: one running every sixteenth, a brighter one an octave up skipping steps.
5 statesCascade Falling Octave Run Breakdown Uplift
9 lanes / 3 locked / Press play: no MIDI needed
Arp Crystals
Tendril / Pluck
Hold a chord: two of Tendril's arpeggiators run against each other, sixteenths and sixteenth triplets, and Stride plays their gates, styles and the crystal stretch.
5 statesCrystals Two Clocks Cascade Frozen Arp Crystal Storm
10 lanes / 1 locked / Long chords
Chord Stepper
Tendril / Sequence
A four-bar Am, F, C, G progression stepped out by three voices, one per row, with dub echoes on every hit.
5 statesDeep Stabs Detroit Chord Pulse Dub Throws Filter Jam
10 lanes / 1 locked / Press play: no MIDI needed
Comb Sub
Tendril / Bass
Comb notches cut through the partials while a resonant body rings under them: hollow, wooden and metallic basses over a fixed sub.
5 statesHollow Wood Metal Pipe Cave Junk Bass
9 lanes / 2 locked / Eighth and two sixteenths
Fold Snarl
Tendril / Bass
Shape FX in fold mode into a sine-fold drive and the Scream filter: the fold amount is the snarl, the character lane its accent.
5 statesSnarl Grinder Scream Talk Lurking Shred
10 lanes / 2 locked / Rolling sixteenths
Formant Choir
Tendril / Pad
Three voices, each with its own vowel: formant and focus per engine plus Spectrum Formant, so the choir can sing in unison or in three different words.
5 statesUnison Three Words Chant Ghost Choir Speaking In Tongues
10 lanes / 1 locked / Long chords
Formant Keys
Tendril / Pluck
Two vowels at once: the harmonic formant inside the engine and the formant filter after it, so every pluck speaks, chatters or sings.
5 statesSpeak Chatter Choir Plucks Wah Keys Babble
10 lanes / 1 locked / Sixteenth arpeggios
Generative Garden
Tendril / Sequence
Ambient that writes itself: soft bells on 13 eighths, a warm resonant tone on 11 triplet eighths and a slow drone on 7 quarters, with chance on most steps so it keeps changing.
5 statesGarden Rain Garden Night Bloom Wind Chimes Overgrowth
9 lanes / 4 locked / Press play: no MIDI needed
Glass Comb
Tendril / Pluck
Bright partials cut by the comb and sprinkled by Spectrum Twinkle: glass plucks that sparkle differently on every note.
5 statesGlass Sparkle Prism Run Ice Cave Broken Glass
10 lanes / 1 locked / Sixteenth arpeggios
Glitch Sequencer
Tendril / Sequence
Three broken clocks: a crushed stepping bass on 13 steps, pitch-zap bleeps in triplets on 11, noise clicks in 32nds with chance on every step, ratchets everywhere.
5 statesGlitch Bits Stutter Logic Bit Rain Broken Clock Total Glitch
10 lanes / 3 locked / Press play: no MIDI needed
Noise Grains
Tendril / FX
Hold a note: Tendril's arpeggiator retriggers a snap of noise up to 64 times a bar, so the rate lane is grain density and a resonant band-pass sculpts the stream into whooshes, wind and machines.
5 statesWhoosh Up Whoosh Down Breathing Machine Wind Gusts Static Storm
8 lanes / 1 locked / Hold a note. Runs on notes: each note from silence fires the scene again
Partial Bass
Tendril / Bass
One harmonic engine for the bite, one sine an octave down for the floor: formant, focus and partials sculpt the roll while the pitch envelope punches every note.
5 statesRolling Partials Talk Bass Punch Line Deep Slide Partial Storm
11 lanes / 2 locked / Rolling sixteenths
Partial Drums
Tendril / Sequence
A drum machine built from partials: a pitch-dropped sine kick, a noise snare with a body that turns into toms, metallic hats.
5 statesFour To The Floor Broken Beat Snare Rolls Tribal Toms Machine Melt
11 lanes / 2 locked / Press play: no MIDI needed
Poly Bells
Tendril / Sequence
Three clocks of bells in A minor pentatonic: 16 steps of bells, 12 of glass, 7 of wooden mallets an eighth apart, so the line never repeats the same way.
5 statesThree Clocks Shifting Meter Triplet Glass Chance Garden Clockwork Storm
10 lanes / 4 locked / Press play: no MIDI needed
Psy Roller
Tendril / Sequence
A kick and a rolling bass on the three sixteenths between, with a resonant lead above.
5 statesPsy Roll Gallop Breakdown Triplet Roll Full Power
10 lanes / 3 locked / Press play: no MIDI needed
Repeat Storm
Tendril / FX
Tendril's glitch section played by Stride: repeat, crush and shift at the sixteenth, noise bursts and a crush drive, from tape stops to data storms.
5 statesStutter Tape Stop Data Rain Pitch Glitch Storm
8 lanes / 1 locked / Long notes
Sequenced Hive
Tendril / Sequence
Press play and the hive runs itself: three sequenced rows of metallic ticks, ring-modulated chirps and dropping kicks on 14, 16 and 12 steps, a pattern lane arranging A to D.
5 statesHive Swarm Mechanism Arrangement Hive Meltdown
10 lanes / 1 locked / Press play: no MIDI needed
Talking Sequence
Tendril / Sequence
Three voices through formant filters: a talking bassline, a chant on 12 steps and a yapping voice in triplets on 10.
5 statesTalk Line Chant Yapping Robot Chant Babble Storm
10 lanes / 2 locked / Press play: no MIDI needed
Twinkle Field
Tendril / Pad
Spectrum Twinkle and Sieve over a warm low engine: a field of partials switching on and off like stars, slow enough to sit under a whole track.
5 statesStars Constellations Meteor Pulse Dawn Field Supernova
9 lanes / 1 locked / Long chords